Starting is hard!
Phil Strahl 0 December 30, 2015 From the Life of a Game DeveloperAnybody who is creating something is familiar with it. The blank canvas. The empty document with a blinking cursor on the upper left. The baby-blue default background in Unity. The template class definition. The creeping need to procrastinate some more. Underneath my poker face there’s a war in progress, The Urge to Create battles the…